Many of us didn’t think we’d be starting another year with COVID still going strong, but here we are. When the pandemic began two years ago, we assumed it was going be a simple global glitch or a short-term setback that would fade away in a month or two, yet here we are again. This is a big win for the companies that saw opportunities in the “new era” and invested in creating a digital niche.
Generally, institutions are accepting a permanent change in how things were traditionally run before the pandemic. Even though a total overhaul may not be pragmatic anytime soon, there’s a consensus to properly merge digital processes with physical ones.
Several e-learning trends emerged last year, including blended learning, which has become “the new normal.” The following e-learning concepts are expected to become more widely employed this year, according to our predictions.
Note: Because e-learning is widely employed in both academic and corporate settings, we won’t distinguish between corporate and academic e-learning trends.
- Mobile Learning
Mobile learning lives evident in its name. It’s a testament to everything the word mobile means: changeable, adaptable, on-the-go, etc. Since the traditional fixed system of learning is evolving, mobile learning is expected to be the next real deal. Smartphones are the most common devices these days. Globally, people who do not have access to desktop computers at least, have access to smartphones which they use to access the internet and perform simple tasks. This shows how crucial it is to focus on a mobile-friendly interface for corporate and academic learning platforms.
- Adaptive Learning
Adaptive learning focuses on personalizing learning. It is built around the principle that every learner has unique needs and interests as a result, the content, pace, and level of learning are easily adjusted per employee or learner. Learning platforms built with this technique will be more popular because skill-based learning is becoming more centered especially in corporate institutions. Many of these platforms require that learners take a test that is used to measure their strengths and weaknesses and tailor their learning process in line with data from the test.
- Artificial Intelligence
If you ever had a robot friend fantasy then imagine the possibility of a computer-simulated mentor who knows your strengths, weaknesses and guides your learning process as such. This learning technique is similar to adaptive learning in terms of how personalized it is. AI is a simulation of human cognitive processes and predictions based on identified patterns therefore, it practically performs the function of a personal tutor.
- Video-based Learning
Many people are visual learners, and due to the considerable deterioration in human attention spans, visual learning is generally more successful. Video-based learning is commonly preferred because the combination of multimodal content makes learning easier and more enjoyable for students. This explains why It is easier for learners to narrate all seasons of a TV series than to narrate a single lesson in class. Video learning is the way forward. Unlike traditional classroom teaching, video Lessons can be forwarded, paused, and replayed when a concept isn’t clear.
- Catalog Courses
Catalog Courses are in demand because of the ease they provide. These courses are normally referred to as off-the-shelf courses because of how quickly they can be finished when one needs a “tutorial” on how to do something or learn something relevant to an ongoing task. Many people go to YouTube in search of a “How to . . .” video or they enroll in a short course on Coursera, Udemy, etc. A specific catalog course platform is still in high demand in the learning environment.
- Continuous Learning
One of the major challenges of learners and teachers is the process of forgetting past lessons. A learned instruction is likely to be forgotten after a time of dormancy. Educators refer to this as the forgetting curve. The goal of continuous learning is to help students remember information for a long time. It is based on the idea that learning is a continual process rather than a one-time event. It entails the use of digital resources to produce games and other activities that refresh prior teachings regularly.
- Social Learning
Social learning is one of the most widely used learning methods, and it has proven to be quite effective. Let’s face it, we learn practically everything we know from the people around us; a lot of what we know comes through observation and imitation. E-learning is expected to become more compelling. Many courses still require peer reviews and teamwork to complete. Learning in this sense does not only become a personal process but a collaborative effort with learners in other parts of the world. Social learning in a corporate environment helps employees to easily interact with and learn from supervisors, etc. It is a predicted trend in this new year.
- Content Curation
Content curation is already a popular trend in the entertainment and marketing industries but it’s still growing in the e-learning space. It is expected to be more widely used this year and in the coming ones because of how easy it is to incorporate diverse types of digital content. The Global Human Capital Trends, through a report, says “Corporate learning departments are changing from education providers to content curators and experience facilitators, developing innovative platforms that turn employee learning and development into a self-driven pursuit.”
- Virtual Reality and Augmented Reality
This is an excellent duo when used complementarily because they allow learners to experience reality through different perspectives. While augmented reality is an enhancement of the real physical world through digital elements and sensory stimuli, virtual reality is total modeling or simulation that allows an individual to interact with an artificial sensory environment. Adopting these techniques in learning will widely change how learning is ‘experienced’.
Just as the word ‘micro’ denotes small or minute quantities of something, microlearning deals with relatively small learning units and short-term learning activities. Many microlearning platforms use gamification and assessments to boost learners to grasp concepts quickly and effectively. To boost performance for frontline workers who do not have long periods to dedicate to long-term learning, this technique is a great approach.
To sum up, academic and corporate organizations considering upgrading their learning methodologies should think about the following recommendations.
- Survey to determine the learning needs of your employees or students. Since almost all these learning strategies are individual-centered, it is important to know what each learner needs. The areas they want to improve upon, and what they’re interested in.
- Build a project and plan a feasible budget. A lot of older folks say knowledge is power, well, another important part is that knowledge is expensive. Building training projects for your employees is an investment. It requires proper planning and good budgeting.
- Consider long-term relevance. It is advisable to center learning programs that will not only be temporarily relevant because of how expensive these training projects can be.
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